package states 
{
	import statemachine.IState;
	import statemachine.IStateObject;
	
	/**
	 * ...
	 * @author vkozhaev
	 */
	public class GoToResourceDepoState extends MovingState implements IState
	{
		public static const NAME:String = "go_to_resource_depo_state";
		public function GoToResourceDepoState() 
		{
			super();
			
		}
		
		
		
	}

}